AGM A9 32Gb+4Gb Dual LTE [69/118] Screen orientation

AGM A9 32Gb+4Gb Dual LTE [69/118] Screen orientation
[C-1-1] MUST report correct values for all display metrics defined in the
android.util.DisplayMetrics API.
If device implementations does not include an embedded screen or video output, they:
[C-2-1] MUST report reasonable values for all display metrics defined in the
android.util.DisplayMetrics API for the emulated default view.Display .
7.1.3. Screen Orientation
Device implementations:
[C-0-1] MUST report which screen orientations they support ( android.hardware.screen.portrait
and/or android.hardware.screen.landscape ) and MUST report at least one supported orientation.
For example, a device with a fixed orientation landscape screen, such as a television or
laptop, SHOULD only report android.hardware.screen.landscape .
[C-0-2] MUST report the correct value for the device’s current orientation, whenever
queried via the android.content.res.Configuration.orientation , android.view.Display.getOrientation() , or
other APIs.
If device implementations support both screen orientations, they:
[C-1-1] MUST support dynamic orientation by applications to either portrait or landscape
screen orientation. That is, the device must respect the application’s request for a
specific screen orientation.
[C-1-2] MUST NOT change the reported screen size or density when changing orientation.
MAY select either portrait or landscape orientation as the default.
7.1.4. 2D and 3D Graphics Acceleration
7.1.4.1 OpenGL ES
Device implementations:
[C-0-1] MUST correctly identify the supported OpenGL ES versions (1.1, 2.0, 3.0, 3.1, 3.2)
through the managed APIs (such as via the GLES10.getString() method) and the native APIs.
[C-0-2] MUST include the support for all the corresponding managed APIs and native APIs
for every OpenGL ES versions they identified to support.
If device implementations include a screen or video output, they:
[C-1-1] MUST support both OpenGL ES 1.0 and 2.0, as embodied and detailed in the
Android SDK documentation .
[SR] are STRONGLY RECOMMENDED to support OpenGL ES 3.0.
SHOULD support OpenGL ES 3.1 or 3.2.
If device implementations support any of the OpenGL ES versions, they:
[C-2-1] MUST report via the OpenGL ES managed APIs and native APIs any other OpenGL
ES extensions they have implemented, and conversely MUST NOT report extension
strings that they do not support.
[C-2-2] MUST support the EGL_KHR_image , EGL_KHR_image_base ,
EGL_ANDROID_image_native_buffer , EGL_ANDROID_get_native_client_buffer , EGL_KHR_wait_sync
Page 69 of 118

Содержание

Похожие устройства

Скачать