PRESONUS Studio Channel [18/30] Operation
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OPERATION
16 | PreSonus 2007
Compressor Sidechain
. The sidechain jack interrupts the signal that the compressor is using to
determine the amount of gain reduction to apply. When no connector is inserted into this jack, the
input signal goes directly to the compressor’s control circuitry. When a connector is inserted into this
jack, the signal path is broken. This signal can then be processed by an equalizer for example to
reduce sibilance (de-essing) in a vocal track. The signal is then returned to the unit via the
connector. The signal returned to the sidechain could be that of a narrator or vocalist. In this
application, the audio that is passing through the compressor will automatically ‘duck’ when the
narrator speaks or vocalist sings.
Expanders
Downward Expansion
. Downward expansion is the most common expansion used in pro audio and
recording. This type of expansion applies noise reduction to all signals below a set threshold level.
Ratio.
The expansion ratio sets the amount of noise reduction applied to a signal once the signal has
dropped below the expansion threshold. For example, a 2:1 expansion ratio attenuates a signal 2dB
for every 1dB it drops below the threshold. Ratio’s 4:1 and higher act much like a noise gate without
the ability to tailor the attack, hold and release times.
Noise Gates
Threshold.
The gate threshold sets the level at which the gate opens. Essentially, all signals above
the threshold setting are passed through unaffected, whereas signals below the threshold setting are
reduced in level by the amount set by the range control. If the threshold is set fully counter-
clockwise, the gate is turned off (always open), allowing all signals to pass through unaffected.
Attack.
The gate attack time sets the rate at which the gate opens. A fast attack rate is crucial for
percussive instruments, whereas signals such as vocals and bass guitar require a slower attack. Too
fast of an attack can, on these slow rising signals, cause an artifact in the signal producing an
audible ‘click’. All gates have the ability to ‘click’ when opening, however a properly set gate will
never click.
Hold.
Hold time is used to keep the gate open for a fixed period of time following the signal going
below the gate threshold. This can be really useful for effects such as ‘gated snare’ where the gate
remains open after the snare hit for the duration of the hold time then abruptly closes.
Release.
The gate release time determines the rate at which the gate closes. Release times should
typically be set so that the natural decay of the instrument or vocal being gated is not affected.
Shorter release times help to clean up the noise in a signal but may cause ‘chattering’ in percussive
instruments. Longer release times usually eliminate ‘chattering’ and should be set by listening
carefully for the most natural release of the signal.
Range.
The gate range is the amount of gain reduction that the gate closes down to. Therefore, if the
range is set at 0dB, there will be no change in the signal as it crosses the threshold. If the range is
set to -60dB, the signal will be gated (reduced) by 60dB, etc.
Содержание
- Studio channel 1
- Presonus limited warranty 2
- Controls connections 3
- Operation 3
- Overview 3
- Table of contents 3
- Technical information 3
- Introduction 5
- Overview 5
- Features 6
- Overview 6
- Overview 7
- What is in the box 7
- Controls and connections 8
- Front panel layout 8
- Tube microphone preamp 8
- Compressor 9
- Controls and connections 9
- Controls and connections 10
- Parametric eq 10
- Controls and connections 11
- Master and vu meter 11
- Back panel layout 12
- Controls and connections 12
- Condenser 13
- Dynamic 13
- Microphones 13
- Operation 13
- A brief tutorial on dynamics processing 14
- Common questions regarding dynamics 14
- Operation 14
- Operation 15
- Types of dynamics processing 15
- Operation 16
- Operation 17
- Vocabulary of dynamics processors 17
- Operation 18
- General compression setting suggestions 19
- Operation 19
- Operation 20
- Operation 21
- Equalizers 22
- Operation 22
- What is an eq 22
- How to find the best and leave the rest 23
- Operation 23
- Instrument what to cut why to cut what to boost why to boost 24
- Operation 24
- To boost or not to boost 24
- Operation 25
- Application settings 26
- Operation 26
- Operation 27
- Operation 28
- Specifications 29
- Technical information 29
- Technical information 30
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