Xiaomi Redmi Note 8 Pro 64Gb+6Gb Dual LTE [74/132] Display metrics

Xiaomi Redmi Note 8 Pro 64Gb+6Gb Dual LTE [74/132] Display metrics
[C-1-1] The display size MUST NOT be scaled any larger than 1.5 times the native density
or produce an effective minimum screen dimension smaller than 320dp (equivalent to
resource qualifier sw320dp), whichever comes first.
[C-1-2] Display size MUST NOT be scaled any smaller than 0.85 times the native density.
To ensure good usability and consistent font sizes, it is RECOMMENDED that the
following scaling of Native Display options be provided (while complying with the limits
specified above)
Small: 0.85x
Default: 1x (Native display scale)
Large: 1.15x
Larger: 1.3x
Largest 1.45x
7.1.2. Display Metrics
If device implementations include a screen or video output, they:
[C-1-1] MUST report correct values for all display metrics defined in the
android.util.DisplayMetrics API.
If device implementations does not include an embedded screen or video output, they:
[C-2-1] MUST report reasonable values for all display metrics defined in the
android.util.DisplayMetrics API for the emulated default view.Display .
7.1.3. Screen Orientation
Device implementations:
[C-0-1] MUST report which screen orientations they support ( android.hardware.screen.portrait
and/or android.hardware.screen.landscape ) and MUST report at least one supported orientation.
For example, a device with a fixed orientation landscape screen, such as a television or
laptop, SHOULD only report android.hardware.screen.landscape .
[C-0-2] MUST report the correct value for the device’s current orientation, whenever
queried via the android.content.res.Configuration.orientation , android.view.Display.getOrientation() , or
other APIs.
If device implementations support both screen orientations, they:
[C-1-1] MUST support dynamic orientation by applications to either portrait or landscape
screen orientation. That is, the device must respect the application’s request for a
specific screen orientation.
[C-1-2] MUST NOT change the reported screen size or density when changing orientation.
MAY select either portrait or landscape orientation as the default.
7.1.4. 2D and 3D Graphics Acceleration
7.1.4.1 OpenGL ES
Device implementations:
[C-0-1] MUST correctly identify the supported OpenGL ES versions (1.1, 2.0, 3.0, 3.1, 3.2)
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