Xiaomi Redmi Note 8 Pro 64Gb+6Gb Dual LTE Руководство по эксплуатации онлайн [75/132] 755554

Xiaomi Redmi Note 8 Pro 64Gb+6Gb Dual LTE Руководство по эксплуатации онлайн [75/132] 755554
through the managed APIs (such as via the GLES10.getString() method) and the native APIs.
[C-0-2] MUST include the support for all the corresponding managed APIs and native APIs
for every OpenGL ES versions they identified to support.
If device implementations include a screen or video output, they:
[C-1-1] MUST support both OpenGL ES 1.1 and 2.0, as embodied and detailed in the
Android SDK documentation .
[SR] are STRONGLY RECOMMENDED to support OpenGL ES 3.1.
SHOULD support OpenGL ES 3.2.
If device implementations support any of the OpenGL ES versions, they:
[C-2-1] MUST report via the OpenGL ES managed APIs and native APIs any other OpenGL
ES extensions they have implemented, and conversely MUST NOT report extension
strings that they do not support.
[C-2-2] MUST support the EGL_KHR_image , EGL_KHR_image_base ,
EGL_ANDROID_image_native_buffer , EGL_ANDROID_get_native_client_buffer , EGL_KHR_wait_sync
, EGL_KHR_get_all_proc_addresses , EGL_ANDROID_presentation_time ,
EGL_KHR_swap_buffers_with_damage and EGL_ANDROID_recordable extensions.
[SR] are STRONGLY RECOMMENDED to support EGL_KHR_partial_update.
SHOULD accurately report via the getString() method, any texture compression format that
they support, which is typically vendor-specific.
If device implementations declare support for OpenGL ES 3.0, 3.1, or 3.2, they:
[C-3-1] MUST export the corresponding function symbols for these versions in addition to
the OpenGL ES 2.0 function symbols in the libGLESv2.so library.
If device implementations support OpenGL ES 3.2, they:
[C-4-1] MUST support the OpenGL ES Android Extension Pack in its entirety.
If device implementations support the OpenGL ES Android Extension Pack in its entirety, they:
[C-5-1] MUST identify the support through the android.hardware.opengles.aep feature flag.
If device implementations expose support for the EGL_KHR_mutable_render_buffer extension, they:
[C-6-1] MUST also support the EGL_ANDROID_front_buffer_auto_refresh extension.
7.1.4.2 Vulkan
Android includes support for Vulkan , a low-overhead, cross-platform API for high-performance 3D
graphics.
If device implementations support OpenGL ES 3.1, they:
[SR] Are STRONGLY RECOMMENDED to include support for Vulkan 1.1.
If device implementations include a screen or video output, they:
SHOULD include support for Vulkan 1.1.
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