Xiaomi Redmi Note 8 Pro 64Gb+6Gb Dual LTE Руководство по эксплуатации онлайн [76/132] 755554

Xiaomi Redmi Note 8 Pro 64Gb+6Gb Dual LTE Руководство по эксплуатации онлайн [76/132] 755554
If device implementations include support for Vulkan 1.0, they:
[C-1-1] MUST report the correct integer value with the android.hardware.vulkan.level and
android.hardware.vulkan.version feature flags.
[C-1-2] MUST enumerate, at least one VkPhysicalDevice for the Vulkan native API
vkEnumeratePhysicalDevices() .
[C-1-3] MUST fully implement the Vulkan 1.0 APIs for each enumerated VkPhysicalDevice .
[C-1-4] MUST enumerate layers, contained in native libraries named as libVkLayer*.so in the
application package’s native library directory, through the Vulkan native APIs
vkEnumerateInstanceLayerProperties() and vkEnumerateDeviceLayerProperties() .
[C-1-5] MUST NOT enumerate layers provided by libraries outside of the application
package, or provide other ways of tracing or intercepting the Vulkan API, unless the
application has the android:debuggable attribute set as true .
[C-1-6] MUST report all extension strings that they do support via the Vulkan native APIs ,
and conversely MUST NOT report extension strings that they do not correctly support.
[C-1-7] MUST support the VK_KHR_surface, VK_KHR_android_surface,
VK_KHR_swapchain, and VK_KHR_incremental_present extensions.
If device implementations do not include support for Vulkan 1.0, they:
[C-2-1] MUST NOT declare any of the Vulkan feature flags (e.g. android.hardware.vulkan.level ,
android.hardware.vulkan.version ).
[C-2-2] MUST NOT enumerate any VkPhysicalDevice for the Vulkan native API
vkEnumeratePhysicalDevices() .
If device implementations include support for Vulkan 1.1, they:
[C-3-1] MUST expose support for the SYNC_FD external semaphore and handle types.
[SR] Are STRONGLY RECOMMENDED to support the
VK_ANDROID_external_memory_android_hardware_buffer extension.
7.1.4.3 RenderScript
[C-0-1] Device implementations MUST support Android RenderScript , as detailed in the
Android SDK documentation.
7.1.4.4 2D Graphics Acceleration
Android includes a mechanism for applications to declare that they want to enable hardware
acceleration for 2D graphics at the Application, Activity, Window, or View level through the use of a
manifest tag android:hardwareAccelerated or direct API calls.
Device implementations:
[C-0-1] MUST enable hardware acceleration by default, and MUST disable hardware
acceleration if the developer so requests by setting android:hardwareAccelerated="false”
or disabling hardware acceleration directly through the Android View APIs.
[C-0-2] MUST exhibit behavior consistent with the Android SDK documentation on
hardware acceleration .
Android includes a TextureView object that lets developers directly integrate hardware-accelerated
OpenGL ES textures as rendering targets in a UI hierarchy.
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