PRESONUS S1 Artist 3.0 [172/307] Using the marker track

PRESONUS S1 Artist 3.0 [172/307] Using the marker track
arrives at the recorder almost instantaneously; it takes longer for the sound to reach the ambient mics from the stage.
When the signals are mixed, the time difference results in audible delay and phase problems. To properly align the
recorded audio from the ambient mics with the rest of the recorded mix, you can apply a negative amount of manual delay
to the ambient recording.
Open the Inspector view by clicking on the Inspector button or pressing [F4] on the keyboard. Enter a positive or negative
Delay value, in milliseconds, to apply a delay to the Track.
To calculate the value to apply to ambient mics in the example, do the following:
Measure the distance from the stage to the ambient mics.
Divide the distance in feet by 1,129, which is roughly the speed of sound (at sea level, at 1 atmosphere of pres-
sure) in feet per second. (Divide the distance in meters by 343 for meters per second.) The resulting value is the
amount of seconds it took for sound to reach your ambient mics. For example, if the distance was 100 feet, the res-
ulting amount of time is 0.0885 seconds (100/1,129=0.0885), or 88.5 milliseconds.
For the stereo ambient mic Track, or for each mono Track, enter a Delay value of -88.5, which removes the recor-
ded delay and puts the Tracks in sync with the rest of the recording.
Using the Marker Track
You’ll often want to quickly navigate to various areas of your Song during mixdown. In Studio One, the Marker Track is
used to place Markers at desired places in the timeline, after which navigation to the Markers is easy. To open the Marker
Track, click on the Marker Track button above the Track Column in the Arrange view.
Notice the Timebase button to the right of the Marker Track in the Track column. The musical-note icon on the Timebase
button indicates that Markers will adhere to their position based on bars and beats, so if the tempo changes, the Markers
move forward or backward in time in relation to their musical position.
If you click on the Timebase button, it switches to a clock icon, indicating that the Markers will adhere to their absolute
position in time. If the tempo changes, the Markers do not move, as they are locked to an absolute time position in the
timeline.
Inserting Markers
To insert a new Marker into the Marker Track, with playback running or stopped, click on the Add Marker button or press
[Y] on the keyboard. Each new marker is numbered sequentially by default (1, 2, 3…). To insert a named Marker, press
[Shift]+[Y], enter a name in the pop-up window, and click [OK], or press [Enter]. To rename a Marker, double-click on it in
the Marker Track, type in a new name, and then press [Enter] on the keyboard. Note that, for clarity, the Start and End
markers cannot be renamed.
CHAPTER 9Studio One Reference Manual

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