PRESONUS S1 Artist 3.0 [59/307] Render metronome

PRESONUS S1 Artist 3.0 [59/307] Render metronome
1. Open the Metronome settings, and chose a sound for the Accent that is different from both the Beat and the Off-
beat.
2. Leave the Repeat Accent checkbox empty.
3. Make sure the Click in Play option is active, so that you can hear the Metronome during playback.
4. Set the time signature to 12/8, and either click the Play button or press the Space Bar.
You’ll notice the Accent is only heard every 12 beats. However, if you go through steps 3 and 4 with the Repeat Accent
function switched on, the Accent is heard every 3 beats.
Click in Precount Only
When recording is triggered with Pre-Roll engaged, as discussed in the Precount and Preroll section of this chapter, a
specified number of Precount bars play before reaching the current playback cursor position. The number of Precount
bars is specified in the Metronome Setup menu. In this same menu, there is a checkbox to engage the Click Only in
Precount option, which is disengaged by default.
With Click Only in Precount engaged, the metronome provides a traditional count-in during the Precount bars and is not
heard beyond those bars.
Click in Play
The Click in Play option in the Metronome setup menu allows you to enable/disable the Metronome during playback, as
opposed to while recording. Disabling Click in Play allows you to leave the Metronome engaged in the Transport at all
times, so that if you are recording, you hear a click, but if you are playing back, you do not hear the click. Click in Play is
engaged by default; click on the Click in Play checkbox to disengage the Metronome during playback.
Render Metronome
You can create an Audio Track of the Metronome by clicking the [Render] button located in the upper-right corner of the
Metronome Setup window, and choosing one of the Render range options. These options allow you to create a click track
that is either the full length of your Song, or just the length of a looped range within it, such as 4, 8, or 16 bars.
Loop Recording on Audio Tracks
It can be very useful to loop a specific section while recording in order to capture multiple performances or takes of the
same musical passage. In Studio One, this is called Loop Recording.”
Follow these steps to accomplish Loop Recording:
1. Set the Left and Right Locators in the Timeline Ruler at the beginning and end, respectively, of the area in which
you wish to record.
2. Click on the Loop button in the transport or press [NumPad /] on the keyboard to engage Looping.
3. Activate recording manually or via Pre-Roll or Auto Punch.
4. When the playback cursor reaches the Right Locator position, it loops back to the Left Locator Position.
5. Recording continues until you manually stop it by pressing [Space Bar] on the keyboard or clicking Stop in the
Transport.
When Loop Recording with Audio Tracks, multiple Takes are created. These Takes represent each recorded pass over
the looped region. If Record Takes to Layers is engaged in the Record panel, opened from the View menu or with [Shift]+
[Alt]+[R] on the keyboard, the takes are automatically placed in separate layers which are expanded when recording is
stopped. Refer to the Comping section of the Editing chapter of this manual for more information.
Selecting Takes of an Audio Event
When there are multiple Takes available for an Audio Event, the Take icon appears in the lower left corner of the Event in
the Arrange view.
52Studio One Reference Manual

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