Clavia Nord Modular & Micro Modular V3 [31/232] Add modules to a patch

Clavia Nord Modular & Micro Modular V3 [31/232] Add modules to a patch
NORD MODULAR V3.0 4. Basic functions
Page 23
To:...’.
Note that the original patch in the selected memory location will be overwritten by your
new patch. Make sure you do not overwrite patches you want to keep!
There is a memory protect function to minimize the risk of accidentally overwriting patches (not in Mi-
cro Modular). Read more about the internal memory protection in the section “Memory Protect” on
page 56.
A
AA
A
B
BB
BO
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OU
UU
UT
TT
T
T
TT
TH
HH
HE
EE
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N
N N
N
O
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OR
RR
RD
DD
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M
M M
M
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OD
DD
DU
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UL
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I
II
IN
NN
NT
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TE
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NA
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M
MM
ME
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EM
MM
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OR
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YY
Y
As mentioned above, the Nord Modular internal memory is divided into 9 banks with 99 memory loca-
tions each. However, it may not be possible to fit in 891 (9x99) patches at the same time in the Nord
Modular memory due to the total size of the patches.
The dynamic structure of the internal memory makes it suitable to consider it a storage device similar to
a computer hard disk, with banks representing folders and patches representing files.
When you want to store a patch in a memory locations that don’t contain any patches are indicated in
the
D
ISPLAY
as shown below:.
If you should run out of internal memory when trying to store a patch, this will be indicated by the fol-
lowing message in the
D
ISPLAY
:.
You will then have to delete one or several patches to make room for new ones. This can be done using
the Patch Browser tool. See “Browser” on page 77 for more info.
A
AA
A
D
DD
DD
DD
D
M
MM
MO
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OD
DD
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UU
UL
LL
LE
EE
ES
SS
S
T
TT
TO
OO
O
A
AA
A
P
PP
PA
AA
AT
TT
TC
CC
CH
HH
H
The modules are grouped together in module groups. You access these groups by clicking the tabs in the
toolbar located above the patch window. The various modules in each group are distinguished by icons.
Select a group tab, click-hold on a module icon and drag it to the patch window. When you place the
cursor over any of the module buttons, a brief description of the module appears together with informa-
tion of the amount of patch Load (Sound engine power) it will use (PC version only).
xxx Unused
Store?
Patch Name
Memory Full

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