M-Audio WizooVerb W2 [48/132] Render tail

M-Audio WizooVerb W2 [48/132] Render tail
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7 Edit Page
Low/High Time
These knobs let you dial in different reverb times for the low, middle and
high frequencies that you have defined using Low/High Freq:
Low: Use Low Time to adjust low frequencies’ reverb time relative to
Main Time.
Mid: Midrange frequencies’ reverb time is determined directly by the
Main Time setting.
High: Use High Time to adjust high frequencies’ reverb time relative to
Main Time.
HDIR tails’ reverb times may only be adjusted in accordance with the orig-
inal room’s spectrum. If the HDIR model contains few low or high fre-
quencies, these frequency ranges’ reverb times can only be varied to a very
limited extent.
On the other hand, you are free to tweak an AIR tail’s frequency-dependent
decay times at will. For example, you can have the top end decay faster
than the low end, and vice versa.
Though HDIR models allow slight corrections of the tail, if you want edit
extensively or get really creative, change over to an AIR tail. And this is
how that’s done:
Render Tail
When you click Render Tail, the HDIR model’s tail is replaced with a tail
generated via AIR. The combination of an HDIR model’s early reflections
and an AIR tail may well be the most interesting application WizooVerb
W2 has to offer.
A tail usually lasts a lot longer than early reflections, so Render Tail is also a great tool
for lightening the heavy load that an HDIR room places on the CPU.
The aforementioned basic parameters control the AIR tail as soon as you
activate Render Tail.
In addition, the display shows five additional parameters that you can ad-
just using faders or by typing in target values. These parameters influence
the room model that our AIR technology is based on.
wizooverb en und de.book Page 48 Wednesday, March 30, 2005 4:58 PM

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