M-Audio WizooVerb W2 [50/132] Density

M-Audio WizooVerb W2 [50/132] Density
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Ambience
Ambience lets you nudge the sound source deeper into the room. The effect
is comparable to bringing up the level of ambient or overhead micro-
phones during the mix.
This parameter is ideal for making voices or instruments sound “bigger.”
Density
Density influences the density of the tail’s reflection. The further you back
off Density, the more clearly you can hear individual reflections bouncing
off the room’s walls.
A Density value of 0% yields the reflection density of a canyon.
Color
Color adjusts the timbre or tonal quality of the tail from dark to bright.
At values of around 3,000 Hz the tail sounds dark; at about 6,000 Hz it
sounds very natural; at 8,000 Hz it starts to sound remarkably bright.
Envelope
The Envelope menu tab accesses—you guessed it—the Envelope panel. You
can do many fun things with it such as shorten the HDIR model and as-
sign an amplitude envelope to it, say, to smooth out the reverb curve or cre-
ate freaky non-linear reverb effects.
WizooVerb strives to sustain Render Tail’s real-time capability, so you can only access
Envelope if at least the tail is generated via an HDIR model or an impulse response. As
soon as you enable Render Tail, Envelope is hidden!
The envelope consists of two segments:
Attack controls the amplitude envelope’s initial phase, that is, the start
of the reverb effect. It lets you do things like create a special FX reverb
that surges to impressive proportions.
wizooverb en und de.book Page 50 Wednesday, March 30, 2005 4:58 PM

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