Kurzweil PC3A7 Руководство по эксплуатации онлайн [169/423] 777180

Kurzweil PC3A7 Руководство по эксплуатации онлайн [169/423] 777180
Setup Mode
The Ribbon Conguration (RIBCFG) Page
7-43
Parameter Range of Values Default
Velocity First, Played, Last, Aftertouch, MIDI 109,
Fixed, Pattern (1-74 factory patterns,
user created patterns,) Human1-4,
Chimp1-4, MissNotes1-9
Played
ShiftAmount ± 88 Semitones 0
ShiftLimit 0-60 24
Limit Option Stop, Reset, Unipolar, Bipolar, Float Res,
Float Uni, Float Bip
Unipolar
ShftPattrn (Shift Pattern) Off, (1-69 factory patterns, user created
patterns)
Off
Active
The rst parameter on the Arpeggiator menu is Active, which species whether or not the
Arpeggiator is on for the current zone. This parameter can be switched from the ARPEGGIATOR
page, or for real-time control, it can be switched on using Controller number 147 (ArpOn) and
switched o using Controller number 148 (ArpO); these Controllers can, of course, be assigned
as the destination of a PC3A physical controller.
Turning Active on aects zones whose ZoneArpeg values are also set to On. By setting the
ZoneArpeg parameter (on the CH/PRG page) to O or On in the individual zones of a setup,
you can choose which zones will be controlled by the Arpeggiator when it is on.
Beats
The Beats parameter sets the number of notes per beat. The tempo is based on quarter notes.
Therefore, if you set it to 1/4, you will get one note per beat of the clock. At 1/16, you will get
4 notes per beat, and so forth. You can go all the way to 96 notes per beat (1/384), but at most
tempos, divisions smaller than 1/64 will sound pretty much the same. To nd a Beats value,
multiply the notes you want per beat by 4. For example, 4 notes per beat (16th notes) would be
4*4=16, a Beats value of 1/16. Three notes per beat (8th note triplets) would be 3*4=12, a Beats
value of 1/12. Six notes per beat (16th note triplets) would be 6*4=24, a Beats value of 1/24. Note
that when recording arpeggiations to a PC3A MIDI track, you must turn on real-time
quantization and set it to the same Grid value in order for the selected Beats value to sync
properly with the tempo grid (see Important Note About External Sequencers: and Grid on page
12-17.)
Play Order
This parameter determines the order in which the PC3A plays arpeggiated notes. Played causes
them to play back in the chronological order in which you played and latched them. Upwards
means that notes play in ascending pitch order, regardless of their chronological order.
Downwards means descending pitch order. UpDown causes notes to play from lowest pitch to
highest, then from highest pitch to lowest, repeating the cycle until you stop the arpeggiation.
The notes at the very top and very bottom only play once. UpDown Repeat is similar to
UpDown, except that the notes at the top and bottom play twice (repeat) when the Arpeggiator
reverses direction.
Random plays the currently latched notes in completely random order. Shue plays them at
random, but keeps track of the notes so that no note repeats until all of the others have played.
Walk is a “random walk” order: each successive note is either the next or previous note (in
chronological order). For example, suppose you’ve latched four notes—G 4, B 4, D 5, and F 5—in

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