D-Link DGS-3312SR [145/290] Introduction to ospf

D-Link DGS-3312SR [145/290] Introduction to ospf
DGS-3312SR Stackable Gigabit Layer 3 Switch
OSPF
Introduction to OSPF
The Open Shortest Path First (OSPF) routing protocol that uses a link-state algorithm to determine routes to network
F.
maintain their link-state database and defines several concepts about the
topology of networks that use OSPF.
To limit the extent of link-state update traffic between routers, OSPF defines the concept of Area. All routers within an
area share the exact same link-state database, and a change to this database on one router triggers an update to the link-state
database of all other routers in that area. Routers that have interfaces connected to more than one area are called Border
Routers and take the responsibility of distributing routing information between areas.
One area is defined as Area 0 or the Backbone. This area is central to the rest of the network in that all other areas have a
connection (through a router) to the backbone. Only routers have connections to the backbone and OSPF is structured such
that routing information changes in other areas will be introduced into the backbone, and then propagated to the rest of the
network.
When constructing a network to use OSPF, it is generally advisable to begin with the backbone (area 0) and work outward.
Link-State Algorithm
An OSPF router uses a link-state algorithm to build a shortest path tree to all destinations known to the router. The
following is a simplified description of the algorithm’s steps:
1. When OSPF is started, or when a change in the routing information changes, the router generates a link-
state advertisement. This advertisement is a specially formatted packet that contains information about all
the link-states on the router.
2. This link-state advertisement is flooded to all router in the area. Each router that receives the link-state
advertisement will store the advertisement and then forward a copy to other routers.
3. When the link-state database of each router is updated, the individual routers will calculate a Shortest
Path Tree to all destinations with the individual router as the root. The IP ro ting table will then be
made up of the destination address, associated cost, and the address of the xt hop to reach each
destination.
Once the link-state data ted, Shortest Path Trees calculated, and the IP routing tables
written if there are no su ges in the OSPF network (such as a network link going down)
very little OSPF t
Shortest Path Algorithm
The Shortest Path to a destination is calculated using the Dijkstra algorithm. Each router is places at the root of a tree and
then ca test path to each d er multiple
possible routes. Each router will then have its own Shortest Path Tree (from the perspective of its location in the network
area) even though every router in the area w
The following sections describe the inform
OSPF Cost
Each OSPF int o tric”) that is representative of the overhead required to send
packets over that interface. This cost is inversely proportional to the bandwidth of the interface (i.e. a higher bandwidth
interfa ere is then a 56 Kbps dial-up
connection than over a 10 Mbps Ethernet c
Cost = 100,000,000 / bandwidt
As an he e 64.
destinations. A “link” is an interface on a router and the “state” is a description of that interface and its relationship to
neighboring routers. The state contains information such as the IP address, subnet mask, type of network the interface is
attached to, other routers attached to the network, etc. The collection of link-states are then collected in a link-state
database that is maintained by routers running OSP
OSPF specifies how routers will communicate to
u
ne
4. bases are upda
bsequent chan
there is raffic.
lculates the shor estination based on the cumulative cost to reach that destination ov
ill have and use the exact same link-state database.
ation used to build the Shortest Path Tree.
erface has an associated c st (also called “me
ce has a lower cost). Th higher cost (and longer time delays) in sending packets over a
onnection. The formula used to calculate the OSPF cost is as follows:
h in bps
example, the cost of a 10 Mbps Et rnet line will be 10 and the cost to cross a 1.544 Mbps T1 line will b
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